SPECIES PROFILE

Voltorb

Explore recorded forms, compare their type effectiveness, and review weaknesses before opening Team Builder.

Generation I
Voltorb artwork

CANONICAL RECORD

Species information

Species ID
100
Generation
Generation I
Legendary
No
Mythical
No

RECORDED FORMS

Forms

2 form records are associated with this species.

Voltorb

Default form

Dataset record: voltorb

Voltorb sprite
Electric

Base stat profile

Scale: 255
Voltorb base statistics HP 40 Attack 30 Defense 50 Sp. Atk 55 Sp. Def 55 Speed 100

Total base stats330

Abilities

Soundproof
Slot 1 Gen III Main series
Static
Slot 2 Gen III Main series
Aftermath Hidden ability
Slot 3 Gen IV Main series

Weak to

Ground ×2

Resists

Flying ×0.5 Steel ×0.5 Electric ×0.5

Immune to

No type immunities recorded

What the data tells you

Base-stat profile

Highest value (100): Speed.

Lowest value (30): Attack.

These values describe this recorded form's base-stat distribution. They do not, by themselves, establish battle performance or an optimal competitive set.

Type matchup summary
  • 2× weaknesses: Ground
  • ½× resistances: Flying, Steel, Electric

This summary is based on recorded defensive typing and the type chart. It is not a full battle simulation and does not account for ability effects, move effects, battle state, or format-specific rules.

Partner type coverage
  • Ground: Immune types: Flying. Resisting types: Bug, Grass.

Single-type coverage across all weaknesses: Bug, Flying, Grass.

This is a defensive typing relationship calculated from the recorded type chart. It does not recommend specific Pokémon partners or establish competitive viability.

Height 0.5 m

Weight 10.4 kg

Voltorb Hisui

Dataset record: voltorb-hisui

Voltorb Hisui sprite
Electric Grass

Base stat profile

Scale: 255
Voltorb Hisui base statistics HP 40 Attack 30 Defense 50 Sp. Atk 55 Sp. Def 55 Speed 100

Total base stats330

Abilities

Soundproof
Slot 1 Gen III Main series
Static
Slot 2 Gen III Main series
Aftermath Hidden ability
Slot 3 Gen IV Main series

Weak to

Poison ×2 Bug ×2 Fire ×2 Ice ×2

Resists

Steel ×0.5 Water ×0.5 Grass ×0.5 Electric ×0.25

Immune to

No type immunities recorded

What the data tells you

Base-stat profile

Highest value (100): Speed.

Lowest value (30): Attack.

These values describe this recorded form's base-stat distribution. They do not, by themselves, establish battle performance or an optimal competitive set.

Type matchup summary
  • 2× weaknesses: Poison, Bug, Fire, Ice
  • ¼× resistances: Electric
  • ½× resistances: Steel, Water, Grass

This summary is based on recorded defensive typing and the type chart. It is not a full battle simulation and does not account for ability effects, move effects, battle state, or format-specific rules.

Partner type coverage
  • Bug: Resisting types: Fairy, Fighting, Fire, Flying, Ghost, Poison, Steel.
  • Fire: Resisting types: Dragon, Fire, Rock, Water.
  • Ice: Resisting types: Fire, Ice, Steel, Water.
  • Poison: Immune types: Steel. Resisting types: Ghost, Ground, Poison, Rock.

Dual-type coverage across all weaknesses: Fire / Ghost; Fire / Poison; Fire / Rock; Ghost / Water; Poison / Water.

This is a defensive typing relationship calculated from the recorded type chart. It does not recommend specific Pokémon partners or establish competitive viability.

Height 0.5 m

Weight 13.0 kg

GEN 9 SOURCE DATA

Available learnset

41 recorded moves with matching catalog entries.

Learnset entries available in the Gen 9 source; these are not a recommended competitive set.

Browse available moves 41 moves
Agility Psychic

Status

Power
—
Accuracy
—
PP
30
Charge Electric

Status

Power
—
Accuracy
—
PP
20
Charge Beam Electric

Special

Power
50
Accuracy
90%
PP
10
Discharge Electric

Special

Power
80
Accuracy
100%
PP
15
Double-Edge Normal

Physical

Power
120
Accuracy
100%
PP
15
Eerie Impulse Electric

Status

Power
—
Accuracy
100%
PP
15
Electric Terrain Electric

Status

Power
—
Accuracy
—
PP
10
Electro Ball Electric

Special

Power
—
Accuracy
100%
PP
10
Electroweb Electric

Special

Power
55
Accuracy
95%
PP
15
Endure Normal

Status

Power
—
Accuracy
—
PP
10
Priority
+4
Explosion Normal

Physical

Power
250
Accuracy
100%
PP
5
Facade Normal

Physical

Power
70
Accuracy
100%
PP
20
Foul Play Dark

Physical

Power
95
Accuracy
100%
PP
15
Gyro Ball Steel

Physical

Power
—
Accuracy
100%
PP
5
Helping Hand Normal

Status

Power
—
Accuracy
—
PP
20
Priority
+5
Light Screen Psychic

Status

Power
—
Accuracy
—
PP
30
Magnet Rise Electric

Status

Power
—
Accuracy
—
PP
10
Metal Sound Steel

Status

Power
—
Accuracy
85%
PP
40
Mirror Coat Psychic

Special

Power
—
Accuracy
100%
PP
20
Priority
-5
Protect Normal

Status

Power
—
Accuracy
—
PP
10
Priority
+4
Rain Dance Water

Status

Power
—
Accuracy
—
PP
5
Recycle Normal

Status

Power
—
Accuracy
—
PP
10
Rest Psychic

Status

Power
—
Accuracy
—
PP
5
Rollout Rock

Physical

Power
30
Accuracy
90%
PP
20
Screech Normal

Status

Power
—
Accuracy
85%
PP
40
Self-Destruct Normal

Physical

Power
200
Accuracy
100%
PP
5
Sleep Talk Normal

Status

Power
—
Accuracy
—
PP
10
Spark Electric

Physical

Power
65
Accuracy
100%
PP
20
Substitute Normal

Status

Power
—
Accuracy
—
PP
10
Swift Normal

Special

Power
60
Accuracy
—
PP
20
Tackle Normal

Physical

Power
40
Accuracy
100%
PP
35
Take Down Normal

Physical

Power
90
Accuracy
85%
PP
20
Taunt Dark

Status

Power
—
Accuracy
100%
PP
20
Tera Blast Normal

Special

Power
80
Accuracy
100%
PP
10
Thief Dark

Physical

Power
60
Accuracy
100%
PP
25
Thunder Electric

Special

Power
110
Accuracy
70%
PP
10
Thunderbolt Electric

Special

Power
90
Accuracy
100%
PP
15
Thunder Shock Electric

Special

Power
40
Accuracy
100%
PP
30
Thunder Wave Electric

Status

Power
—
Accuracy
90%
PP
20
Volt Switch Electric

Special

Power
70
Accuracy
100%
PP
20
Wild Charge Electric

Physical

Power
90
Accuracy
100%
PP
15