SPECIES PROFILE

Lycanroc

Explore recorded forms, compare their type effectiveness, and review weaknesses before opening Team Builder.

Generation VII
Lycanroc artwork

CANONICAL RECORD

Species information

Species ID
745
Generation
Generation VII
Legendary
No
Mythical
No

RECORDED FORMS

Forms

3 form records are associated with this species.

Lycanroc Midday

Default form

Dataset record: lycanroc-midday

Lycanroc Midday sprite
Rock

Base stat profile

Scale: 255
Lycanroc Midday base statistics HP 75 Attack 115 Defense 65 Sp. Atk 55 Sp. Def 65 Speed 112

Total base stats487

Abilities

Keen Eye
Slot 1 Gen III Main series
Sand Rush
Slot 2 Gen V Main series
Steadfast Hidden ability
Slot 3 Gen IV Main series

Weak to

Fighting ×2 Ground ×2 Steel ×2 Water ×2 Grass ×2

Resists

Normal ×0.5 Flying ×0.5 Poison ×0.5 Fire ×0.5

Immune to

No type immunities recorded

What the data tells you

Base-stat profile

Highest value (115): Attack.

Lowest value (55): Sp. Atk.

These values describe this recorded form's base-stat distribution. They do not, by themselves, establish battle performance or an optimal competitive set.

Type matchup summary
  • 2× weaknesses: Fighting, Ground, Steel, Water, Grass
  • ½× resistances: Normal, Flying, Poison, Fire

This summary is based on recorded defensive typing and the type chart. It is not a full battle simulation and does not account for ability effects, move effects, battle state, or format-specific rules.

Partner type coverage
  • Fighting: Immune types: Ghost. Resisting types: Bug, Fairy, Flying, Poison, Psychic.
  • Grass: Resisting types: Bug, Dragon, Fire, Flying, Grass, Poison, Steel.
  • Ground: Immune types: Flying. Resisting types: Bug, Grass.
  • Steel: Resisting types: Electric, Fire, Steel, Water.
  • Water: Resisting types: Dragon, Grass, Water.

No complete single- or dual-type coverage was found in the current type chart.

This is a defensive typing relationship calculated from the recorded type chart. It does not recommend specific Pokémon partners or establish competitive viability.

Height 0.8 m

Weight 25.0 kg

Lycanroc Midnight

Dataset record: lycanroc-midnight

Lycanroc Midnight sprite
Rock

Base stat profile

Scale: 255
Lycanroc Midnight base statistics HP 85 Attack 115 Defense 75 Sp. Atk 55 Sp. Def 75 Speed 82

Total base stats487

Abilities

Keen Eye
Slot 1 Gen III Main series
Vital Spirit
Slot 2 Gen III Main series
No Guard Hidden ability
Slot 3 Gen IV Main series

Weak to

Fighting ×2 Ground ×2 Steel ×2 Water ×2 Grass ×2

Resists

Normal ×0.5 Flying ×0.5 Poison ×0.5 Fire ×0.5

Immune to

No type immunities recorded

What the data tells you

Base-stat profile

Highest value (115): Attack.

Lowest value (55): Sp. Atk.

These values describe this recorded form's base-stat distribution. They do not, by themselves, establish battle performance or an optimal competitive set.

Type matchup summary
  • 2× weaknesses: Fighting, Ground, Steel, Water, Grass
  • ½× resistances: Normal, Flying, Poison, Fire

This summary is based on recorded defensive typing and the type chart. It is not a full battle simulation and does not account for ability effects, move effects, battle state, or format-specific rules.

Partner type coverage
  • Fighting: Immune types: Ghost. Resisting types: Bug, Fairy, Flying, Poison, Psychic.
  • Grass: Resisting types: Bug, Dragon, Fire, Flying, Grass, Poison, Steel.
  • Ground: Immune types: Flying. Resisting types: Bug, Grass.
  • Steel: Resisting types: Electric, Fire, Steel, Water.
  • Water: Resisting types: Dragon, Grass, Water.

No complete single- or dual-type coverage was found in the current type chart.

This is a defensive typing relationship calculated from the recorded type chart. It does not recommend specific Pokémon partners or establish competitive viability.

Height 1.1 m

Weight 25.0 kg

Lycanroc Dusk

Dataset record: lycanroc-dusk

Lycanroc Dusk sprite
Rock

Base stat profile

Scale: 255
Lycanroc Dusk base statistics HP 75 Attack 117 Defense 65 Sp. Atk 55 Sp. Def 65 Speed 110

Total base stats487

Abilities

Tough Claws
Slot 1 Gen VI Main series

Weak to

Fighting ×2 Ground ×2 Steel ×2 Water ×2 Grass ×2

Resists

Normal ×0.5 Flying ×0.5 Poison ×0.5 Fire ×0.5

Immune to

No type immunities recorded

What the data tells you

Base-stat profile

Highest value (117): Attack.

Lowest value (55): Sp. Atk.

These values describe this recorded form's base-stat distribution. They do not, by themselves, establish battle performance or an optimal competitive set.

Type matchup summary
  • 2× weaknesses: Fighting, Ground, Steel, Water, Grass
  • ½× resistances: Normal, Flying, Poison, Fire

This summary is based on recorded defensive typing and the type chart. It is not a full battle simulation and does not account for ability effects, move effects, battle state, or format-specific rules.

Partner type coverage
  • Fighting: Immune types: Ghost. Resisting types: Bug, Fairy, Flying, Poison, Psychic.
  • Grass: Resisting types: Bug, Dragon, Fire, Flying, Grass, Poison, Steel.
  • Ground: Immune types: Flying. Resisting types: Bug, Grass.
  • Steel: Resisting types: Electric, Fire, Steel, Water.
  • Water: Resisting types: Dragon, Grass, Water.

No complete single- or dual-type coverage was found in the current type chart.

This is a defensive typing relationship calculated from the recorded type chart. It does not recommend specific Pokémon partners or establish competitive viability.

Height 0.8 m

Weight 25.0 kg

GEN 9 SOURCE DATA

Available learnset

58 recorded moves with matching catalog entries.

Learnset entries available in the Gen 9 source; these are not a recommended competitive set.

Browse available moves 58 moves
Accelerock Rock

Physical

Power
40
Accuracy
100%
PP
20
Priority
+1
Agility Psychic

Status

Power
—
Accuracy
—
PP
30
Bite Dark

Physical

Power
60
Accuracy
100%
PP
25
Body Slam Normal

Physical

Power
85
Accuracy
100%
PP
15
Brick Break Fighting

Physical

Power
75
Accuracy
100%
PP
15
Bulk Up Fighting

Status

Power
—
Accuracy
—
PP
20
Bulldoze Ground

Physical

Power
60
Accuracy
100%
PP
20
Charm Fairy

Status

Power
—
Accuracy
100%
PP
20
Close Combat Fighting

Physical

Power
120
Accuracy
100%
PP
5
Crunch Dark

Physical

Power
80
Accuracy
100%
PP
15
Dig Ground

Physical

Power
80
Accuracy
100%
PP
10
Double-Edge Normal

Physical

Power
120
Accuracy
100%
PP
15
Double Team Normal

Status

Power
—
Accuracy
—
PP
15
Drill Run Ground

Physical

Power
80
Accuracy
95%
PP
10
Earth Power Ground

Special

Power
90
Accuracy
100%
PP
10
Endeavor Normal

Physical

Power
—
Accuracy
100%
PP
5
Endure Normal

Status

Power
—
Accuracy
—
PP
10
Priority
+4
Facade Normal

Physical

Power
70
Accuracy
100%
PP
20
Fire Fang Fire

Physical

Power
65
Accuracy
95%
PP
15
Giga Impact Normal

Physical

Power
150
Accuracy
90%
PP
5
Helping Hand Normal

Status

Power
—
Accuracy
—
PP
20
Priority
+5
Howl Normal

Status

Power
—
Accuracy
—
PP
40
Hyper Voice Normal

Special

Power
90
Accuracy
100%
PP
10
Iron Defense Steel

Status

Power
—
Accuracy
—
PP
15
Iron Head Steel

Physical

Power
80
Accuracy
100%
PP
15
Leer Normal

Status

Power
—
Accuracy
100%
PP
30
Mud-Slap Ground

Special

Power
20
Accuracy
100%
PP
10
Play Rough Fairy

Physical

Power
90
Accuracy
90%
PP
10
Protect Normal

Status

Power
—
Accuracy
—
PP
10
Priority
+4
Psychic Fangs Psychic

Physical

Power
85
Accuracy
100%
PP
10
Quick Attack Normal

Physical

Power
40
Accuracy
100%
PP
30
Priority
+1
Quick Guard Fighting

Status

Power
—
Accuracy
—
PP
15
Priority
+3
Rest Psychic

Status

Power
—
Accuracy
—
PP
5
Roar Normal

Status

Power
—
Accuracy
—
PP
20
Priority
-6
Rock Blast Rock

Physical

Power
25
Accuracy
90%
PP
10
Rock Slide Rock

Physical

Power
75
Accuracy
90%
PP
10
Rock Throw Rock

Physical

Power
50
Accuracy
90%
PP
15
Rock Tomb Rock

Physical

Power
60
Accuracy
95%
PP
15
Sand Attack Ground

Status

Power
—
Accuracy
100%
PP
15
Sandstorm Rock

Status

Power
—
Accuracy
—
PP
10
Scary Face Normal

Status

Power
—
Accuracy
100%
PP
10
Sleep Talk Normal

Status

Power
—
Accuracy
—
PP
10
Snarl Dark

Special

Power
55
Accuracy
95%
PP
15
Stealth Rock Rock

Status

Power
—
Accuracy
—
PP
20
Stomping Tantrum Ground

Physical

Power
75
Accuracy
100%
PP
10
Stone Edge Rock

Physical

Power
100
Accuracy
80%
PP
5
Substitute Normal

Status

Power
—
Accuracy
—
PP
10
Sucker Punch Dark

Physical

Power
70
Accuracy
100%
PP
5
Priority
+1
Sunny Day Fire

Status

Power
—
Accuracy
—
PP
5
Swift Normal

Special

Power
60
Accuracy
—
PP
20
Swords Dance Normal

Status

Power
—
Accuracy
—
PP
20
Tackle Normal

Physical

Power
40
Accuracy
100%
PP
35
Take Down Normal

Physical

Power
90
Accuracy
85%
PP
20
Taunt Dark

Status

Power
—
Accuracy
100%
PP
20
Tera Blast Normal

Special

Power
80
Accuracy
100%
PP
10
Thunder Fang Electric

Physical

Power
65
Accuracy
95%
PP
15
Trailblaze Grass

Physical

Power
50
Accuracy
100%
PP
20
Zen Headbutt Psychic

Physical

Power
80
Accuracy
90%
PP
15