SPECIES PROFILE

Greninja

Explore recorded forms, compare their type effectiveness, and review weaknesses before opening Team Builder.

Generation VI
Greninja artwork

CANONICAL RECORD

Species information

Species ID
658
Generation
Generation VI
Legendary
No
Mythical
No

RECORDED FORMS

Forms

4 form records are associated with this species.

Greninja

Default form

Dataset record: greninja

Greninja sprite
Water Dark

Base stat profile

Scale: 255
Greninja base statistics HP 72 Attack 95 Defense 67 Sp. Atk 103 Sp. Def 71 Speed 122

Total base stats530

Abilities

Torrent
Slot 1 Gen III Main series
Protean Hidden ability
Slot 3 Gen VI Main series

Weak to

Fighting ×2 Bug ×2 Grass ×2 Electric ×2 Fairy ×2

Resists

Ghost ×0.5 Steel ×0.5 Fire ×0.5 Water ×0.5 Ice ×0.5 Dark ×0.5

Immune to

Psychic

What the data tells you

Base-stat profile

Highest value (122): Speed.

Lowest value (67): Defense.

These values describe this recorded form's base-stat distribution. They do not, by themselves, establish battle performance or an optimal competitive set.

Type matchup summary
  • 2× weaknesses: Fighting, Bug, Grass, Electric, Fairy
  • ½× resistances: Ghost, Steel, Fire, Water, Ice, Dark
  • Immunities: Psychic

This summary is based on recorded defensive typing and the type chart. It is not a full battle simulation and does not account for ability effects, move effects, battle state, or format-specific rules.

Partner type coverage
  • Bug: Resisting types: Fairy, Fighting, Fire, Flying, Ghost, Poison, Steel.
  • Electric: Immune types: Ground. Resisting types: Dragon, Electric, Grass.
  • Fairy: Resisting types: Fire, Poison, Steel.
  • Fighting: Immune types: Ghost. Resisting types: Bug, Fairy, Flying, Poison, Psychic.
  • Grass: Resisting types: Bug, Dragon, Fire, Flying, Grass, Poison, Steel.

Dual-type coverage across all weaknesses: Electric / Poison.

This is a defensive typing relationship calculated from the recorded type chart. It does not recommend specific Pokémon partners or establish competitive viability.

Height 1.5 m

Weight 40.0 kg

Greninja Battle Bond

Dataset record: greninja-battle-bond

Greninja Battle Bond sprite
Water Dark

Base stat profile

Scale: 255
Greninja Battle Bond base statistics HP 72 Attack 95 Defense 67 Sp. Atk 103 Sp. Def 71 Speed 122

Total base stats530

Abilities

Battle Bond
Slot 1 Gen VII Main series

Weak to

Fighting ×2 Bug ×2 Grass ×2 Electric ×2 Fairy ×2

Resists

Ghost ×0.5 Steel ×0.5 Fire ×0.5 Water ×0.5 Ice ×0.5 Dark ×0.5

Immune to

Psychic

What the data tells you

Base-stat profile

Highest value (122): Speed.

Lowest value (67): Defense.

These values describe this recorded form's base-stat distribution. They do not, by themselves, establish battle performance or an optimal competitive set.

Type matchup summary
  • 2× weaknesses: Fighting, Bug, Grass, Electric, Fairy
  • ½× resistances: Ghost, Steel, Fire, Water, Ice, Dark
  • Immunities: Psychic

This summary is based on recorded defensive typing and the type chart. It is not a full battle simulation and does not account for ability effects, move effects, battle state, or format-specific rules.

Partner type coverage
  • Bug: Resisting types: Fairy, Fighting, Fire, Flying, Ghost, Poison, Steel.
  • Electric: Immune types: Ground. Resisting types: Dragon, Electric, Grass.
  • Fairy: Resisting types: Fire, Poison, Steel.
  • Fighting: Immune types: Ghost. Resisting types: Bug, Fairy, Flying, Poison, Psychic.
  • Grass: Resisting types: Bug, Dragon, Fire, Flying, Grass, Poison, Steel.

Dual-type coverage across all weaknesses: Electric / Poison.

This is a defensive typing relationship calculated from the recorded type chart. It does not recommend specific Pokémon partners or establish competitive viability.

Height 1.5 m

Weight 40.0 kg

Greninja Ash

Dataset record: greninja-ash

Greninja Ash sprite
Water Dark

Base stat profile

Scale: 255
Greninja Ash base statistics HP 72 Attack 145 Defense 67 Sp. Atk 153 Sp. Def 71 Speed 132

Total base stats640

Abilities

Battle Bond
Slot 1 Gen VII Main series

Weak to

Fighting ×2 Bug ×2 Grass ×2 Electric ×2 Fairy ×2

Resists

Ghost ×0.5 Steel ×0.5 Fire ×0.5 Water ×0.5 Ice ×0.5 Dark ×0.5

Immune to

Psychic

What the data tells you

Base-stat profile

Highest value (153): Sp. Atk.

Lowest value (67): Defense.

These values describe this recorded form's base-stat distribution. They do not, by themselves, establish battle performance or an optimal competitive set.

Type matchup summary
  • 2× weaknesses: Fighting, Bug, Grass, Electric, Fairy
  • ½× resistances: Ghost, Steel, Fire, Water, Ice, Dark
  • Immunities: Psychic

This summary is based on recorded defensive typing and the type chart. It is not a full battle simulation and does not account for ability effects, move effects, battle state, or format-specific rules.

Partner type coverage
  • Bug: Resisting types: Fairy, Fighting, Fire, Flying, Ghost, Poison, Steel.
  • Electric: Immune types: Ground. Resisting types: Dragon, Electric, Grass.
  • Fairy: Resisting types: Fire, Poison, Steel.
  • Fighting: Immune types: Ghost. Resisting types: Bug, Fairy, Flying, Poison, Psychic.
  • Grass: Resisting types: Bug, Dragon, Fire, Flying, Grass, Poison, Steel.

Dual-type coverage across all weaknesses: Electric / Poison.

This is a defensive typing relationship calculated from the recorded type chart. It does not recommend specific Pokémon partners or establish competitive viability.

Height 1.5 m

Weight 40.0 kg

Greninja Mega

Dataset record: greninja-mega

Greninja Mega sprite
Water Dark

Base stat profile

Scale: 255
Greninja Mega base statistics HP 72 Attack 125 Defense 77 Sp. Atk 133 Sp. Def 81 Speed 142

Total base stats630

Abilities

Protean
Slot 1 Gen VI Main series

Weak to

Fighting ×2 Bug ×2 Grass ×2 Electric ×2 Fairy ×2

Resists

Ghost ×0.5 Steel ×0.5 Fire ×0.5 Water ×0.5 Ice ×0.5 Dark ×0.5

Immune to

Psychic

What the data tells you

Base-stat profile

Highest value (142): Speed.

Lowest value (72): HP.

These values describe this recorded form's base-stat distribution. They do not, by themselves, establish battle performance or an optimal competitive set.

Type matchup summary
  • 2× weaknesses: Fighting, Bug, Grass, Electric, Fairy
  • ½× resistances: Ghost, Steel, Fire, Water, Ice, Dark
  • Immunities: Psychic

This summary is based on recorded defensive typing and the type chart. It is not a full battle simulation and does not account for ability effects, move effects, battle state, or format-specific rules.

Partner type coverage
  • Bug: Resisting types: Fairy, Fighting, Fire, Flying, Ghost, Poison, Steel.
  • Electric: Immune types: Ground. Resisting types: Dragon, Electric, Grass.
  • Fairy: Resisting types: Fire, Poison, Steel.
  • Fighting: Immune types: Ghost. Resisting types: Bug, Fairy, Flying, Poison, Psychic.
  • Grass: Resisting types: Bug, Dragon, Fire, Flying, Grass, Poison, Steel.

Dual-type coverage across all weaknesses: Electric / Poison.

This is a defensive typing relationship calculated from the recorded type chart. It does not recommend specific Pokémon partners or establish competitive viability.

Height 1.5 m

Weight 40.0 kg

GEN 9 SOURCE DATA

Available learnset

65 recorded moves with matching catalog entries.

Learnset entries available in the Gen 9 source; these are not a recommended competitive set.

Browse available moves 65 moves
Acrobatics Flying

Physical

Power
55
Accuracy
100%
PP
15
Aerial Ace Flying

Physical

Power
60
Accuracy
—
PP
20
Blizzard Ice

Special

Power
110
Accuracy
70%
PP
5
Brick Break Fighting

Physical

Power
75
Accuracy
100%
PP
15
Chilling Water Water

Special

Power
50
Accuracy
100%
PP
20
Dark Pulse Dark

Special

Power
80
Accuracy
100%
PP
15
Dig Ground

Physical

Power
80
Accuracy
100%
PP
10
Double Team Normal

Status

Power
—
Accuracy
—
PP
15
Endure Normal

Status

Power
—
Accuracy
—
PP
10
Priority
+4
Extrasensory Psychic

Special

Power
80
Accuracy
100%
PP
20
Facade Normal

Physical

Power
70
Accuracy
100%
PP
20
False Swipe Normal

Physical

Power
40
Accuracy
100%
PP
40
Fling Dark

Physical

Power
—
Accuracy
100%
PP
10
Giga Impact Normal

Physical

Power
150
Accuracy
90%
PP
5
Grass Knot Grass

Special

Power
—
Accuracy
100%
PP
20
Growl Normal

Status

Power
—
Accuracy
100%
PP
40
Gunk Shot Poison

Physical

Power
120
Accuracy
80%
PP
5
Haze Ice

Status

Power
—
Accuracy
—
PP
30
Helping Hand Normal

Status

Power
—
Accuracy
—
PP
20
Priority
+5
Hydro Cannon Water

Special

Power
150
Accuracy
90%
PP
5
Hydro Pump Water

Special

Power
110
Accuracy
80%
PP
5
Hyper Beam Normal

Special

Power
150
Accuracy
90%
PP
5
Ice Beam Ice

Special

Power
90
Accuracy
100%
PP
10
Ice Punch Ice

Physical

Power
75
Accuracy
100%
PP
15
Icy Wind Ice

Special

Power
55
Accuracy
95%
PP
15
Lick Ghost

Physical

Power
30
Accuracy
100%
PP
30
Liquidation Water

Physical

Power
85
Accuracy
100%
PP
10
Low Kick Fighting

Physical

Power
—
Accuracy
100%
PP
20
Low Sweep Fighting

Physical

Power
65
Accuracy
100%
PP
20
Mud Shot Ground

Special

Power
55
Accuracy
95%
PP
15
Mud-Slap Ground

Special

Power
20
Accuracy
100%
PP
10
Night Slash Dark

Physical

Power
70
Accuracy
100%
PP
15
Pound Normal

Physical

Power
40
Accuracy
100%
PP
35
Protect Normal

Status

Power
—
Accuracy
—
PP
10
Priority
+4
Quick Attack Normal

Physical

Power
40
Accuracy
100%
PP
30
Priority
+1
Rain Dance Water

Status

Power
—
Accuracy
—
PP
5
Rest Psychic

Status

Power
—
Accuracy
—
PP
5
Rock Slide Rock

Physical

Power
75
Accuracy
90%
PP
10
Rock Tomb Rock

Physical

Power
60
Accuracy
95%
PP
15
Role Play Psychic

Status

Power
—
Accuracy
—
PP
10
Shadow Sneak Ghost

Physical

Power
40
Accuracy
100%
PP
30
Priority
+1
Sleep Talk Normal

Status

Power
—
Accuracy
—
PP
10
Sludge Wave Poison

Special

Power
95
Accuracy
100%
PP
10
Smack Down Rock

Physical

Power
50
Accuracy
100%
PP
15
Smokescreen Normal

Status

Power
—
Accuracy
100%
PP
20
Snowscape Ice

Status

Power
0
Accuracy
—
PP
10
Spikes Ground

Status

Power
—
Accuracy
—
PP
20
Substitute Normal

Status

Power
—
Accuracy
—
PP
10
Surf Water

Special

Power
90
Accuracy
100%
PP
15
Swift Normal

Special

Power
60
Accuracy
—
PP
20
Swords Dance Normal

Status

Power
—
Accuracy
—
PP
20
Take Down Normal

Physical

Power
90
Accuracy
85%
PP
20
Taunt Dark

Status

Power
—
Accuracy
100%
PP
20
Tera Blast Normal

Special

Power
80
Accuracy
100%
PP
10
Thief Dark

Physical

Power
60
Accuracy
100%
PP
25
Toxic Spikes Poison

Status

Power
—
Accuracy
—
PP
20
Trailblaze Grass

Physical

Power
50
Accuracy
100%
PP
20
Upper Hand Fighting

Physical

Power
65
Accuracy
100%
PP
15
Priority
+3
U-turn Bug

Physical

Power
70
Accuracy
100%
PP
20
Waterfall Water

Physical

Power
80
Accuracy
100%
PP
15
Water Gun Water

Special

Power
40
Accuracy
100%
PP
25
Water Pledge Water

Special

Power
80
Accuracy
100%
PP
10
Water Pulse Water

Special

Power
60
Accuracy
100%
PP
20
Water Shuriken Water

Special

Power
15
Accuracy
100%
PP
20
Priority
+1
Weather Ball Normal

Special

Power
50
Accuracy
100%
PP
10