SPECIES PROFILE

Crabominable

Explore recorded forms, compare their type effectiveness, and review weaknesses before opening Team Builder.

Generation VII
Crabominable artwork

CANONICAL RECORD

Species information

Species ID
740
Generation
Generation VII
Legendary
No
Mythical
No

RECORDED FORMS

Forms

2 form records are associated with this species.

Crabominable

Default form

Dataset record: crabominable

Crabominable sprite
Fighting Ice

Base stat profile

Scale: 255
Crabominable base statistics HP 97 Attack 132 Defense 77 Sp. Atk 62 Sp. Def 67 Speed 43

Total base stats478

Abilities

Hyper Cutter
Slot 1 Gen III Main series
Iron Fist
Slot 2 Gen IV Main series
Anger Point Hidden ability
Slot 3 Gen IV Main series

Weak to

Fighting ×2 Flying ×2 Steel ×2 Fire ×2 Psychic ×2 Fairy ×2

Resists

Bug ×0.5 Ice ×0.5 Dark ×0.5

Immune to

No type immunities recorded

What the data tells you

Base-stat profile

Highest value (132): Attack.

Lowest value (43): Speed.

These values describe this recorded form's base-stat distribution. They do not, by themselves, establish battle performance or an optimal competitive set.

Type matchup summary
  • 2× weaknesses: Fighting, Flying, Steel, Fire, Psychic, Fairy
  • ½× resistances: Bug, Ice, Dark

This summary is based on recorded defensive typing and the type chart. It is not a full battle simulation and does not account for ability effects, move effects, battle state, or format-specific rules.

Partner type coverage
  • Fairy: Resisting types: Fire, Poison, Steel.
  • Fighting: Immune types: Ghost. Resisting types: Bug, Fairy, Flying, Poison, Psychic.
  • Fire: Resisting types: Dragon, Fire, Rock, Water.
  • Flying: Resisting types: Electric, Rock, Steel.
  • Psychic: Immune types: Dark. Resisting types: Psychic, Steel.
  • Steel: Resisting types: Electric, Fire, Steel, Water.

No complete single- or dual-type coverage was found in the current type chart.

This is a defensive typing relationship calculated from the recorded type chart. It does not recommend specific Pokémon partners or establish competitive viability.

Height 1.7 m

Weight 180.0 kg

Crabominable Mega

Dataset record: crabominable-mega

Crabominable Mega sprite
Fighting Ice

Base stat profile

Scale: 255
Crabominable Mega base statistics HP 97 Attack 157 Defense 122 Sp. Atk 62 Sp. Def 107 Speed 33

Total base stats578

Abilities

Iron Fist
Slot 1 Gen IV Main series

Weak to

Fighting ×2 Flying ×2 Steel ×2 Fire ×2 Psychic ×2 Fairy ×2

Resists

Bug ×0.5 Ice ×0.5 Dark ×0.5

Immune to

No type immunities recorded

What the data tells you

Base-stat profile

Highest value (157): Attack.

Lowest value (33): Speed.

These values describe this recorded form's base-stat distribution. They do not, by themselves, establish battle performance or an optimal competitive set.

Type matchup summary
  • 2× weaknesses: Fighting, Flying, Steel, Fire, Psychic, Fairy
  • ½× resistances: Bug, Ice, Dark

This summary is based on recorded defensive typing and the type chart. It is not a full battle simulation and does not account for ability effects, move effects, battle state, or format-specific rules.

Partner type coverage
  • Fairy: Resisting types: Fire, Poison, Steel.
  • Fighting: Immune types: Ghost. Resisting types: Bug, Fairy, Flying, Poison, Psychic.
  • Fire: Resisting types: Dragon, Fire, Rock, Water.
  • Flying: Resisting types: Electric, Rock, Steel.
  • Psychic: Immune types: Dark. Resisting types: Psychic, Steel.
  • Steel: Resisting types: Electric, Fire, Steel, Water.

No complete single- or dual-type coverage was found in the current type chart.

This is a defensive typing relationship calculated from the recorded type chart. It does not recommend specific Pokémon partners or establish competitive viability.

Height 2.6 m

Weight 252.8 kg

GEN 9 SOURCE DATA

Available learnset

60 recorded moves with matching catalog entries.

Learnset entries available in the Gen 9 source; these are not a recommended competitive set.

Browse available moves 60 moves
Amnesia Psychic

Status

Power
—
Accuracy
—
PP
20
Avalanche Ice

Physical

Power
60
Accuracy
100%
PP
10
Priority
-4
Blizzard Ice

Special

Power
110
Accuracy
70%
PP
5
Body Press Fighting

Physical

Power
80
Accuracy
100%
PP
10
Body Slam Normal

Physical

Power
85
Accuracy
100%
PP
15
Brick Break Fighting

Physical

Power
75
Accuracy
100%
PP
15
Bubble Beam Water

Special

Power
65
Accuracy
100%
PP
20
Bulk Up Fighting

Status

Power
—
Accuracy
—
PP
20
Bulldoze Ground

Physical

Power
60
Accuracy
100%
PP
20
Chilling Water Water

Special

Power
50
Accuracy
100%
PP
20
Close Combat Fighting

Physical

Power
120
Accuracy
100%
PP
5
Coaching Fighting

Status

Power
—
Accuracy
—
PP
10
Dig Ground

Physical

Power
80
Accuracy
100%
PP
10
Drain Punch Fighting

Physical

Power
75
Accuracy
100%
PP
10
Dynamic Punch Fighting

Physical

Power
100
Accuracy
50%
PP
5
Earthquake Ground

Physical

Power
100
Accuracy
100%
PP
10
Endeavor Normal

Physical

Power
—
Accuracy
100%
PP
5
Endure Normal

Status

Power
—
Accuracy
—
PP
10
Priority
+4
Facade Normal

Physical

Power
70
Accuracy
100%
PP
20
Fling Dark

Physical

Power
—
Accuracy
100%
PP
10
Focus Blast Fighting

Special

Power
120
Accuracy
70%
PP
5
Focus Punch Fighting

Physical

Power
150
Accuracy
100%
PP
20
Priority
-3
Giga Impact Normal

Physical

Power
150
Accuracy
90%
PP
5
Gunk Shot Poison

Physical

Power
120
Accuracy
80%
PP
5
Hard Press Steel

Physical

Power
0
Accuracy
100%
PP
10
Helping Hand Normal

Status

Power
—
Accuracy
—
PP
20
Priority
+5
Hyper Beam Normal

Special

Power
150
Accuracy
90%
PP
5
Ice Beam Ice

Special

Power
90
Accuracy
100%
PP
10
Ice Hammer Ice

Physical

Power
100
Accuracy
90%
PP
10
Ice Punch Ice

Physical

Power
75
Accuracy
100%
PP
15
Ice Spinner Ice

Physical

Power
80
Accuracy
100%
PP
15
Icy Wind Ice

Special

Power
55
Accuracy
95%
PP
15
Iron Defense Steel

Status

Power
—
Accuracy
—
PP
15
Iron Head Steel

Physical

Power
80
Accuracy
100%
PP
15
Knock Off Dark

Physical

Power
65
Accuracy
100%
PP
20
Leer Normal

Status

Power
—
Accuracy
100%
PP
30
Liquidation Water

Physical

Power
85
Accuracy
100%
PP
10
Mud Shot Ground

Special

Power
55
Accuracy
95%
PP
15
Mud-Slap Ground

Special

Power
20
Accuracy
100%
PP
10
Protect Normal

Status

Power
—
Accuracy
—
PP
10
Priority
+4
Rain Dance Water

Status

Power
—
Accuracy
—
PP
5
Rest Psychic

Status

Power
—
Accuracy
—
PP
5
Reversal Fighting

Physical

Power
—
Accuracy
100%
PP
15
Rock Slide Rock

Physical

Power
75
Accuracy
90%
PP
10
Rock Smash Fighting

Physical

Power
40
Accuracy
100%
PP
15
Rock Tomb Rock

Physical

Power
60
Accuracy
95%
PP
15
Scary Face Normal

Status

Power
—
Accuracy
100%
PP
10
Slam Normal

Physical

Power
80
Accuracy
75%
PP
20
Sleep Talk Normal

Status

Power
—
Accuracy
—
PP
10
Snowscape Ice

Status

Power
0
Accuracy
—
PP
10
Stomping Tantrum Ground

Physical

Power
75
Accuracy
100%
PP
10
Substitute Normal

Status

Power
—
Accuracy
—
PP
10
Sunny Day Fire

Status

Power
—
Accuracy
—
PP
5
Swift Normal

Special

Power
60
Accuracy
—
PP
20
Take Down Normal

Physical

Power
90
Accuracy
85%
PP
20
Tera Blast Normal

Special

Power
80
Accuracy
100%
PP
10
Thief Dark

Physical

Power
60
Accuracy
100%
PP
25
Thunder Punch Electric

Physical

Power
75
Accuracy
100%
PP
15
Upper Hand Fighting

Physical

Power
65
Accuracy
100%
PP
15
Priority
+3
Zen Headbutt Psychic

Physical

Power
80
Accuracy
90%
PP
15